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Sound Particles Blog
Tutorial: Programming a Synth - Macros Explained [8/12]
Spatial Talks w/ Greg Penny
Spatial Talks w/ Ross Lara
Tutorial: Programming a Synth - EGs Controlling Pitch Explained [7/12]
Tutorial: Programming a Synth - Sequencers Explained [6/12]
Tutorial: Programming a Synth - LFOs Explained [5/12]
Tutorial: Programming a Synth - Filters Explained - Part 2 [4/12]
Tutorial: Programming a Synth - Filters Explained - Part 1 [3/12]
Tutorial: Programming a Synth - EGs Explained [2/12]
Tutorial: Programming a Synth - Oscillators Explained [1/12]
Revolutionizing the Music Industry: Introducing SkyDust 3D
Step by Step: Organize your Sounds with Explorer
Why Using Motion in Audio & Music Matters | Sound Particles Talks #1
What is Binaural?
What is Ambisonics?
What is Object-based Audio?
What is Channel-based Audio?
"All You Need To Know about 3D Audio" Webinars
How does sound designer Will Digby use Sound Particles?
How to use Sound Particles to create incredible sound
How Tim Farrell used Sound Particles on Star Trek: Discovery and The Walking Dead
And the 93rd Oscar Nominees Are...
How The Outer Worlds Created Lively Environments Using Sound Particles
And the recipients of the 2020 Scientific & Technical Awards Are...
How to pan sounds effortlessly using Energy Panner
How Paul Boechler Created Live Stadium Crowds From FIFA Recordings
The Big Winners of the 2021 TEC Awards
Interview with Dan Kenyon
Creating scary Halloween Immersive Experiences using Sound Particles
Getting to know the mind behind Sound Particles
Creative Arts Emmys: Sound and Music
36th Annual TEC Awards Nominees
Ready To Embrace 3D Audio?
Interview with Eduardo Magalhães
Interview with Jeremy Peirson
Using Sound Particles to turn a few recordings into a crowd with Jeremy Peirson
Improvise with Sound Particles
92nd Oscars complete list of winners
Short Interview with David Acord
Sound Particles 2 Tutorial - Overview
Meet Sound Particles 2.1
Interview with Kyrsten Mate
Interview with Jussi Tegelman