---
title: Sound Particles Blog (4)
description: Get the latest news, tips, and tutorials from the team that created the ultimate 3D audio software. Learn to deliver the most immersive and epic experience to your listeners, from sound design to music. (4)
---

[![Sound Particles](https://soundparticles.com/assets/img/logo.png)](https://soundparticles.com/)

- [HOME](https://soundparticles.com/)
- PRODUCTS 
    - [![Sound Particles logo](https://soundparticles.com/assets/img/sp3/menu-sp3.png) Sound Particles 3 BETA](https://soundparticles.com/products/soundparticles/overview)
    - [![Beat Panner logo](https://soundparticles.com/assets/img/beatpanner/menu-beatpanner.png) Beat Panner NEW](https://soundparticles.com/products/beatpanner/overview)
    - [![Energy Panner logo](https://soundparticles.com/assets/img/energypanner2/menu.png) Energy Panner 2 NEW](https://soundparticles.com/products/energypanner)
    - [![Brightness Panner logo](https://soundparticles.com/assets/img/brightnesspanner2/menu.png) Brightness Panner 2 NEW](https://soundparticles.com/products/brightnesspanner)
    - [![SkyDust logo](https://soundparticles.com/assets/img/skydust/menu-skydust.png) SkyDust](https://soundparticles.com/products/skydust/overview)
    - [![GrainDust logo](https://soundparticles.com/assets/img/graindust/menu-graindust.png) GrainDust](https://soundparticles.com/products/graindust)
    - [![inDelay logo](https://soundparticles.com/assets/img/indelay/menu-indelay.png) inDelay](https://soundparticles.com/products/indelay)
    - [![Bundles logo](https://soundparticles.com/assets/img/bundles/menu-bundles.png) Bundles](https://soundparticles.com/products#bundles)
    - [![Explorer logo](https://soundparticles.com/assets/img/explorer/menu-explorer.png) Explorer FREE](https://soundparticles.com/products/explorer)
    - [![Air Music Edition logo](https://soundparticles.com/assets/img/air-music-edition/menu-airmusicedition.png) Air | Music Edition FREE](https://soundparticles.com/products/air-music-edition)
    - ---
    - [See all plugins](https://soundparticles.com/products#plugins)
    - [See all plugins](https://soundparticles.com/products#plugins)
    - [See all products](https://soundparticles.com/products)
    - [See all products](https://soundparticles.com/products)
- COMMUNITY 
    - [Resellers](https://soundparticles.com/community/resellers)
    - [Who's using it](https://soundparticles.com/community/customers)
    - [Education](https://soundparticles.com/community/education)
    - [Affiliate Program](https://soundparticles.com/community/affiliate-program)
    - [What users are saying](https://soundparticles.com/community/testimonials/)
    - [Blog](https://blog.soundparticles.com)
    - ---
    - [3D Audio - Free eBook](https://soundparticles.com/resources/ebooks/3daudio)
    - [Synths - Free eBook](https://soundparticles.com/resources/ebooks/3daudio)
    - [Webinars](https://soundparticles.com/resources/webinars)
- [SUPPORT](https://soundparticles.com/support)
- <https://soundparticles.com/cart>
- <https://soundparticles.com/community/affiliate-program>
- <https://soundparticles.com/mypurchases>
- EUR USD GBP

# Sound Particles Blog

[![](https://blog.soundparticles.com/hubfs/tim_farrell-interview-assets_interview-og.png)](https://blog.soundparticles.com/interview-with-tim-farrell)

## [How Tim Farrell used Sound Particles on Star Trek: Discovery and The Walking Dead](https://blog.soundparticles.com/interview-with-tim-farrell)

**Read time:** 20 min.    **Proficiency Level:** Intermediate

Tim Farrell is a Sound Effects Editor that has worked on big TV shows such as The Walking Dead and Star Trek: Discovery. He sat down with us to chat about how his career evolved, the most challenging parts of his job, and what he loves most about creating all types of sound effects - including what his surprising favorite sound effect is. Here's all about Tim and also how he loves to use Sound Particles!

[Read More](https://blog.soundparticles.com/interview-with-tim-farrell)

[![](https://blog.soundparticles.com/hubfs/oscarsNominations-2021_post-twitter-1.jpg)](https://blog.soundparticles.com/and-the-93rd-oscar-nominees-are)

## [And the 93rd Oscar Nominees Are...](https://blog.soundparticles.com/and-the-93rd-oscar-nominees-are)

**Read time:** 10 min.    **Proficiency Level:** Beginner

The 93rd **Oscars** nominees were announced earlier today, covering a wide range of genres, departments and talent. However, for **sound and music** lovers like us, there are a set of results that interest us more than others, and we got these results ready for you to read! And here are the nominees...

[Read More](https://blog.soundparticles.com/and-the-93rd-oscar-nominees-are)

[![](https://blog.soundparticles.com/hubfs/interview-dylan-chirten-obsidian-og-post-twitter.png)](https://blog.soundparticles.com/how-the-outer-worlds-created-lively-environments-using-sound-particles)

## [How The Outer Worlds Created Lively Environments Using Sound Particles](https://blog.soundparticles.com/how-the-outer-worlds-created-lively-environments-using-sound-particles)

**Read time:** 20 min.    **Proficiency Level:** Intermediate

After following their passion for music since childhood, both **Justin Bell** and **Dylan Hairston** decided to combine that passion with their love for video games, which led to them working at **Obsidian Entertainment**. As Audio Director/Composer and Sound Designer respectively, and together with the rest of the audio team, they brought *The Outer Worlds* to life, a single-player sci-fi RPG about space exploration with lots of personality. Here's how that project was developed and how Sound Particles was an integral part of the process!

[Read More](https://blog.soundparticles.com/how-the-outer-worlds-created-lively-environments-using-sound-particles)

[![](https://blog.soundparticles.com/hubfs/post-blog-scientific-and-tech-awards-oscars-og.png)](https://blog.soundparticles.com/and-the-recipients-of-the-2020-scientific-technical-awards-are)

## [And the recipients of the 2020 Scientific & Technical Awards Are...](https://blog.soundparticles.com/and-the-recipients-of-the-2020-scientific-technical-awards-are)

**Read time:** 10 min.    **Proficiency Level:** Beginner

The Academy of Motion Picture Arts and Sciences announced this past weekend the 17 scientific and technical achievements represented by individual award recipients, as well as companies. They were honored in a virtual Scientific and Technical Awards presentation on February 13 and we have the full list for you!

[Read More](https://blog.soundparticles.com/and-the-recipients-of-the-2020-scientific-technical-awards-are)

[![](https://blog.soundparticles.com/hubfs/panner-blogpost_post-twitter.jpg)](https://blog.soundparticles.com/how-to-pan-sounds-effortlessly-using-energy-panner)

## [How to pan sounds effortlessly using Energy Panner](https://blog.soundparticles.com/how-to-pan-sounds-effortlessly-using-energy-panner)

**Read time:** 8 min.    **Proficiency Level:** Beginner

Meet the Energy Panner, our new plugin! What can you do with it and how do you use it? What is the power of the plugin?  
Don’t worry, we’re here to answer your questions. In this blog post, we give you a guided tour of the plugin and how to best apply it to pan your sounds effortlessly.

[Read More](https://blog.soundparticles.com/how-to-pan-sounds-effortlessly-using-energy-panner)

[![](https://blog.soundparticles.com/hubfs/interview-paul-fifa-og-1.jpg)](https://blog.soundparticles.com/how-paul-boechler-created-live-stadium-crowds-from-fifa-recordings)

## [How Paul Boechler Created Live Stadium Crowds From FIFA Recordings](https://blog.soundparticles.com/how-paul-boechler-created-live-stadium-crowds-from-fifa-recordings)

**Read time:** 15 min.    **Proficiency Level:** Intermediate

Due to the current COVID-19 situation, a huge majority of sports stadiums all around the world have no audience whatsoever attending. To increase viewers’ engagement during the transmission of the matches, some international broadcasters have requested Electronic Arts (EA) to help them simulate crowd sounds during their broadcasts. Paul Boechler, sound designer on EA’s FIFA franchise, was the one responsible for creating the dynamic crowd audio playback system that is currently being used by broadcast companies such as Sky Sports, BT and BBC. And he was very kind to share his experience with us and to also tell us a little bit of the process behind the creation of the sounds used in the games.

[Read More](https://blog.soundparticles.com/how-paul-boechler-created-live-stadium-crowds-from-fifa-recordings)

[![](https://blog.soundparticles.com/hubfs/tbc-nominations_post-twitter.jpg)](https://blog.soundparticles.com/big-winners-of-2021-tec-awards)

## [The Big Winners of the 2021 TEC Awards](https://blog.soundparticles.com/big-winners-of-2021-tec-awards)

**Read time:** 6 min.    **Proficiency Level:** Beginner

This year, the winners of the TEC Awards were announced at NAMM's **Believe in Music** week. These awards recognize and celebrate the individuals, companies and technical innovations behind the sound of recordings, live performances, films, television, video games, and multimedia. You can find the full list of the winners below along with a big *Congratulations!* from everyone at Sound Particles.

[Read More](https://blog.soundparticles.com/big-winners-of-2021-tec-awards)

[![](https://blog.soundparticles.com/hubfs/dan-kenyon-interview-og.jpg)](https://blog.soundparticles.com/interview-with-dan-kenyon)

## [Interview with Dan Kenyon](https://blog.soundparticles.com/interview-with-dan-kenyon)

**Read time:** 12 min.    **Proficiency Level:** Beginner

Dan Kenyon is a **sound designer** and **sound effects editor** who has worked in projects such as *Star Trek*, *Mamma Mia: Here We Go Again,* *Spiderman: Far From Home*, and more recently in *The Trial of the Chicago 7*. He is an Emmy winner, a great professional with a vast resumé, and he uses Sound Particles!   
Get to know more about the way he works in the industry and how he uses our software in this new interview.

[Read More](https://blog.soundparticles.com/interview-with-dan-kenyon)

[![](https://blog.soundparticles.com/hubfs/halloween-blog-post-opengraph.png)](https://blog.soundparticles.com/creating-scary-halloween-immersive-experiences-using-sound-particles)

## [Creating scary Halloween Immersive Experiences using Sound Particles](https://blog.soundparticles.com/creating-scary-halloween-immersive-experiences-using-sound-particles)

**Read time:** 10 min.    **Proficiency Level:** Beginner

We created two immersive soundscapes that are spooky, scary and cool, but above all, they are able to transport us somewhere else for a minute.

And you might think a minute is not that much time, but a *lot* can happen in a minute! You'll feel it. Check out the immersive experiences we created, and then check out exactly how we did it!

[Read More](https://blog.soundparticles.com/creating-scary-halloween-immersive-experiences-using-sound-particles)

[![](https://blog.soundparticles.com/hubfs/post-nuno-interview-twitter.jpg)](https://blog.soundparticles.com/interview-with-nuno-fonseca)

## [Getting to know the mind behind Sound Particles](https://blog.soundparticles.com/interview-with-nuno-fonseca)

**Read time:** 15 min.    **Proficiency Level:** Beginner

For **Sound Particles**, it all started way back in 2005 when this company was nothing but a dream in Nuno Fonseca's mind, a **small idea** that was too big to ever be brought to fruition.   
Here's the great part about this story - how the *small start-up that could* went from being the brainchild of a university professor to developing a software being used in all major **Hollywood** studios, being integrated in AAA video games, and being an **indispensable tool** for a lot of sound professionals.   
In this interview, Nuno tells us all about his **career path**, the growth of Sound Particles and his passion for **3D Audio**.

[Read More](https://blog.soundparticles.com/interview-with-nuno-fonseca)

[![](https://blog.soundparticles.com/hubfs/emmys-2020-opengraph-1.jpg)](https://blog.soundparticles.com/sound-music-emmy-winners-2020)

## [Creative Arts Emmys: Sound and Music](https://blog.soundparticles.com/sound-music-emmy-winners-2020)

**Read time:** 12 min.    **Proficiency Level:** Beginner

The **Creative Arts Emmys** winners were announced over the past week, covering a wide range of genres, departments and talent. However, for **sound and music** lovers like us, there are a set of results that interest us more than others, and we got these results ready for you to read! No need to scan through the lists of five nights of awards, they're all here for you in one place. 

[Read More](https://blog.soundparticles.com/sound-music-emmy-winners-2020)

[![](https://blog.soundparticles.com/hubfs/TECAWARDS-blog-opengraph.jpg)](https://blog.soundparticles.com/36th-annual-tec-awards-nominees)

## [36th Annual TEC Awards Nominees](https://blog.soundparticles.com/36th-annual-tec-awards-nominees)

**Read time:** 15 min.    **Proficiency Level:** Beginner

The TEC Awards is a year-round celebration that recognizes and celebrates the individuals, companies and technical innovations behind the sound of recordings, live performances, films, television, video games, and multi-media. This year, the awards will be part of the online event, Believe in Music Week. You can find the full list of the nominees below.

[Read More](https://blog.soundparticles.com/36th-annual-tec-awards-nominees)

[Previous](https://blog.soundparticles.com/page/3) [Next](https://blog.soundparticles.com/page/5)

### Community

- [About Us](https://soundparticles.com/community/about)
- [Our Users](https://soundparticles.com/community/customers)
- [Blog](https://blog.soundparticles.com/)
- [Testimonials](https://soundparticles.com/community/testimonials)
- [Resellers](https://soundparticles.com/community/resellers)
- [Free eBook](https://soundparticles.com/resources/ebooks/3daudio)
- [Webinars](https://soundparticles.com/resources/webinars)

### More

- [Support](https://soundparticles.com/support)
- [Press](https://soundparticles.com/press)
- [Contact](https://soundparticles.com/community/contact)
- [Forum](https://www.facebook.com/groups/soundparticles/)
- [Careers](https://soundparticles.com/careers)
- [Privacy Policy](https://soundparticles.com/privacy-policy)
- [Terms and Conditions](https://soundparticles.com/terms-and-conditions)

### Follow Us

- <https://www.facebook.com/SoundParticles>
- <https://www.instagram.com/soundparticles/>
- <https://www.youtube.com/channel/UCW_iEL_jS5oSf5wcafNMn5Q>
- <https://www.twitter.com/soundparticles>
- <https://www.linkedin.com/company/sound-particles/>

[Subscribe to our Newsletter](https://cta-redirect.hubspot.com/cta/redirect/5878953/808350a3-fe1f-40df-a653-2be34ec984dd?__hstc=49538937.f430ecd767002001c6b776e5aeab03b0.1650386162504.1653578189943.1653653808801.24&__hssc=49538937.1.1653653808801&__hsfp=3786565522)

![](https://soundparticles.com/assets/img/funds_e.png)

[Project Spatial Synth](https://cdn.soundparticles.com/files/sp_compete_2030.pdf) | [Project Nearfield](https://cdn.soundparticles.com/files/sp_compete2030_binaural.pdf) | [PV Investment](https://cdn.soundparticles.com/files/sp_binaural_investment.pdf)  Copyright © 2016-2026 Sound Particles S.A. All Rights Reserved.