---
title: Sound Particles Blog | Audio Software (3)
description: Audio Software | Get the latest news, tips, and tutorials from the team that created the ultimate 3D audio software. Learn to deliver the most immersive and epic experience to your listeners, from sound design to music. (3)
---

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# Sound Particles Blog

[![](https://blog.soundparticles.com/hubfs/tbc-nominations_post-twitter.jpg)](https://blog.soundparticles.com/big-winners-of-2021-tec-awards)

## [The Big Winners of the 2021 TEC Awards](https://blog.soundparticles.com/big-winners-of-2021-tec-awards)

**Read time:** 6 min.    **Proficiency Level:** Beginner

This year, the winners of the TEC Awards were announced at NAMM's **Believe in Music** week. These awards recognize and celebrate the individuals, companies and technical innovations behind the sound of recordings, live performances, films, television, video games, and multimedia. You can find the full list of the winners below along with a big *Congratulations!* from everyone at Sound Particles.

[Read More](https://blog.soundparticles.com/big-winners-of-2021-tec-awards)

[![](https://blog.soundparticles.com/hubfs/dan-kenyon-interview-og.jpg)](https://blog.soundparticles.com/interview-with-dan-kenyon)

## [Interview with Dan Kenyon](https://blog.soundparticles.com/interview-with-dan-kenyon)

**Read time:** 12 min.    **Proficiency Level:** Beginner

Dan Kenyon is a **sound designer** and **sound effects editor** who has worked in projects such as *Star Trek*, *Mamma Mia: Here We Go Again,* *Spiderman: Far From Home*, and more recently in *The Trial of the Chicago 7*. He is an Emmy winner, a great professional with a vast resumé, and he uses Sound Particles!   
Get to know more about the way he works in the industry and how he uses our software in this new interview.

[Read More](https://blog.soundparticles.com/interview-with-dan-kenyon)

[![](https://blog.soundparticles.com/hubfs/halloween-blog-post-opengraph.png)](https://blog.soundparticles.com/creating-scary-halloween-immersive-experiences-using-sound-particles)

## [Creating scary Halloween Immersive Experiences using Sound Particles](https://blog.soundparticles.com/creating-scary-halloween-immersive-experiences-using-sound-particles)

**Read time:** 10 min.    **Proficiency Level:** Beginner

We created two immersive soundscapes that are spooky, scary and cool, but above all, they are able to transport us somewhere else for a minute.

And you might think a minute is not that much time, but a *lot* can happen in a minute! You'll feel it. Check out the immersive experiences we created, and then check out exactly how we did it!

[Read More](https://blog.soundparticles.com/creating-scary-halloween-immersive-experiences-using-sound-particles)

[![](https://blog.soundparticles.com/hubfs/post-nuno-interview-twitter.jpg)](https://blog.soundparticles.com/interview-with-nuno-fonseca)

## [Getting to know the mind behind Sound Particles](https://blog.soundparticles.com/interview-with-nuno-fonseca)

**Read time:** 15 min.    **Proficiency Level:** Beginner

For **Sound Particles**, it all started way back in 2005 when this company was nothing but a dream in Nuno Fonseca's mind, a **small idea** that was too big to ever be brought to fruition.   
Here's the great part about this story - how the *small start-up that could* went from being the brainchild of a university professor to developing a software being used in all major **Hollywood** studios, being integrated in AAA video games, and being an **indispensable tool** for a lot of sound professionals.   
In this interview, Nuno tells us all about his **career path**, the growth of Sound Particles and his passion for **3D Audio**.

[Read More](https://blog.soundparticles.com/interview-with-nuno-fonseca)

[![](https://blog.soundparticles.com/hubfs/emmys-2020-opengraph-1.jpg)](https://blog.soundparticles.com/sound-music-emmy-winners-2020)

## [Creative Arts Emmys: Sound and Music](https://blog.soundparticles.com/sound-music-emmy-winners-2020)

**Read time:** 12 min.    **Proficiency Level:** Beginner

The **Creative Arts Emmys** winners were announced over the past week, covering a wide range of genres, departments and talent. However, for **sound and music** lovers like us, there are a set of results that interest us more than others, and we got these results ready for you to read! No need to scan through the lists of five nights of awards, they're all here for you in one place. 

[Read More](https://blog.soundparticles.com/sound-music-emmy-winners-2020)

[![](https://blog.soundparticles.com/hubfs/TECAWARDS-blog-opengraph.jpg)](https://blog.soundparticles.com/36th-annual-tec-awards-nominees)

## [36th Annual TEC Awards Nominees](https://blog.soundparticles.com/36th-annual-tec-awards-nominees)

**Read time:** 15 min.    **Proficiency Level:** Beginner

The TEC Awards is a year-round celebration that recognizes and celebrates the individuals, companies and technical innovations behind the sound of recordings, live performances, films, television, video games, and multi-media. This year, the awards will be part of the online event, Believe in Music Week. You can find the full list of the nominees below.

[Read More](https://blog.soundparticles.com/36th-annual-tec-awards-nominees)

[![](https://blog.soundparticles.com/hubfs/opengraph-3d-audio-blog-post.jpg)](https://blog.soundparticles.com/ready-to-embrace-3d-audio)

## [Ready To Embrace 3D Audio?](https://blog.soundparticles.com/ready-to-embrace-3d-audio)

**Read time:** 9 min.    **Proficiency Level:** Beginner

Confused with all the 3D Audio terms that keep coming up? Have you tried searching for answers, only to find them scattered through several articles and guides? This quick guide offers you a summary of what you need to know and what the future holds for Immersive Sound. 

[Read More](https://blog.soundparticles.com/ready-to-embrace-3d-audio)

[![](https://blog.soundparticles.com/hubfs/eduardo-interview-opengraph.png)](https://blog.soundparticles.com/interview-with-eduardo-magalhaes)

## [Interview with Eduardo Magalhães](https://blog.soundparticles.com/interview-with-eduardo-magalhaes)

**Read time:** 17 min.    **Proficiency Level:** Intermediate

*Camel 101* is a portuguese video game company that just released their new game *Those Who Remain.* **Eduardo Magalhães**, responsible for all the sounds in the game along with **João Mascarenhas** (the other sound designer and composer), talked to us about his process of creating this world through audio and, more specifically, how Sound Particles played a part in that.

[Read More](https://blog.soundparticles.com/interview-with-eduardo-magalhaes)

[![](https://blog.soundparticles.com/hubfs/jeremy-pierson-interview-opengraph%20(1).png)](https://blog.soundparticles.com/interview-with-jeremy-peirson)

## [Interview with Jeremy Peirson](https://blog.soundparticles.com/interview-with-jeremy-peirson)

**Read time:** 15 min.    **Proficiency Level:** Beginner

We interviewed **Jeremy Peirson**, a Supervising Sound Editor, Sound Designer, and Re-recording Mixer for the Apple+ show **See**. Peirson has dozens of credits on different projects and he has also been a [Sound Particles](https://soundparticles.com/products/soundparticles/overview/) user for quite some time. We were fortune to have him sit down with us for this interview and talk about all things related to audio work and Sound Particles.

[Read More](https://blog.soundparticles.com/interview-with-jeremy-peirson)

[![](https://blog.soundparticles.com/hubfs/jeremy-pierson-pre-interview-opengraph.png)](https://blog.soundparticles.com/using-sound-particles-to-turn-a-few-recordings-into-a-choir-with-jeremy-peirson)

## [Using Sound Particles to turn a few recordings into a crowd with Jeremy Peirson](https://blog.soundparticles.com/using-sound-particles-to-turn-a-few-recordings-into-a-choir-with-jeremy-peirson)

**Read time:** 10 min.    **Proficiency Level:** Beginner

We interviewed **Jeremy Peirson**; Supervising Sound Editor, Sound Designer, and Re-recording Mixer for the Apple+ show **See**. For this show, Jeremy had very specific challenges when designing the sounds for a future world where mankind has been left blind. We talked to him about how Sound Particles helped him on that journey.

[Read More](https://blog.soundparticles.com/using-sound-particles-to-turn-a-few-recordings-into-a-choir-with-jeremy-peirson)

[![](https://blog.soundparticles.com/hubfs/improvising-sp-opengraph%20copy.png)](https://blog.soundparticles.com/improvise-with-sound-particles)

## [Improvise with Sound Particles](https://blog.soundparticles.com/improvise-with-sound-particles)

**Read time:** 2 min.    **Proficiency Level:** Beginner

We’ve released a trilogy of tutorials that we hope will inspire you to unleash your creativity with [Sound Particles](https://soundparticles.com/products/soundparticles/overview/), as well as teach you tools and tricks that you might not have known yet.

[Read More](https://blog.soundparticles.com/improvise-with-sound-particles)

[![Sound Particles Tutorial Overview](https://blog.soundparticles.com/hubfs/thumbnail-overview.png)](https://blog.soundparticles.com/sound-particles-2-tutorial-overview)

## [Sound Particles 2 Tutorial - Overview](https://blog.soundparticles.com/sound-particles-2-tutorial-overview)

**Read time:** 15 min.    **Proficiency Level:** Intermediate

Learn the basics of Sound Particles 2 such as creating a project, creating a particle group, importing audio files, rendering, and exporting your audio.

In this tutorial, Diogo briefly explains the basics of Sound Particles 2, and how to create a simple project. 

[Read More](https://blog.soundparticles.com/sound-particles-2-tutorial-overview)

[Previous](https://blog.soundparticles.com/tag/audio-software/page/2) [Next](https://blog.soundparticles.com/tag/audio-software/page/4)

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