Sound Particles Blog

Interview with Eduardo Magalhães

Read time: 17 min.    Proficiency Level: Intermediate

Camel 101 is a portuguese video game company that just released their new game Those Who Remain. Eduardo Magalhães, responsible for all the sounds in the game along with João Mascarenhas (the other sound designer and composer), talked to us about his process of creating this world through audio and, more specifically, how Sound Particles played a part in that.

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Interview with Jeremy Peirson

Read time: 15 min.    Proficiency Level: Beginner

We interviewed Jeremy Peirson, a Supervising Sound Editor, Sound Designer, and Re-recording Mixer for the Apple+ show See. Peirson has dozens of credits on different projects and he has also been a Sound Particles user for quite some time. We were fortune to have him sit down with us for this interview and talk about all things related to audio work and Sound Particles.

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Using Sound Particles to turn a few recordings into a crowd with Jeremy Peirson

Read time: 10 min.    Proficiency Level: Beginner

We interviewed Jeremy Peirson; Supervising Sound Editor, Sound Designer, and Re-recording Mixer for the Apple+ show See. For this show, Jeremy had very specific challenges when designing the sounds for a future world where mankind has been left blind. We talked to him about how Sound Particles helped him on that journey.

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Improvise with Sound Particles

Read time: 2 min.    Proficiency Level: Beginner

We’ve released a trilogy of tutorials that we hope will inspire you to unleash your creativity with Sound Particles, as well as teach you tools and tricks that you might not have known yet.

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Sound Particles 2 Tutorial - Overview

Read time: 15 min.    Proficiency Level: Intermediate

Learn the basics of Sound Particles 2 such as creating a project, creating a particle group, importing audio files, rendering, and exporting your audio.

In this tutorial, Diogo briefly explains the basics of Sound Particles 2, and how to create a simple project. 

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Meet Sound Particles 2.1

Read time: 5 min.    Proficiency Level: Beginner

The 3D audio software being used on all major Hollywood studios and top videogame companies adds new functionality with its 2.1 release.

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