Sound Particles Blog

Tutorial: Programming a Synth - Frequency Modulation Explained [9/12]

Read time: 2 min.    Proficiency Level: Beginner

Welcome back to our series on "How to Program a Synth" with our synthesizer SkyDust 3D! Let's dive into the fascinating world of Frequency Modulation (FM) synthesis.

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Tutorial: Programming a Synth - Macros Explained [8/12]

Read time: 2 min.    Proficiency Level: Beginner

Welcome back to our ongoing journey through the fascinating world of sound synthesis with our synthesizer SkyDust 3D! In our previous tutorials, we've delved into the intricacies of envelope generators and their role in pitch control. Today, we embark on a new adventure as we unravel the power of macros, unlocking a world of efficiency, customization, and automation. So, let's dive in and harness the full potential of macros in SkyDust 3D!

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Tutorial: Programming a Synth - EGs Controlling Pitch Explained [7/12]

Read time: 2 min.    Proficiency Level: Beginner

Welcome to the Synth Tutorial series! If you're new to the world of synthesizers or just getting started with our SkyDust 3D, you're in the right place. In this series, we'll walk you through the fundamentals of sound synthesis using our SkyDust 3D. This article is dedicated to get EGs to control Pitch explained. You can access the last article here Sequencers Explained. If you don't remember what are Envelope Generators, check the article on that topic.

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Tutorial: Programming a Synth - Sequencers Explained [6/12]

Read time: 3 min.    Proficiency Level: Beginner

Welcome to the Synth Tutorial series! If you're new to the world of synthesizers or just getting started with our SkyDust 3D, you're in the right place. In this series, we'll walk you through the fundamentals of sound synthesis using our SkyDust 3D. This article is dedicated to get Sequencers explained. You can access the last article here LFOs Explained.

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Tutorial: Programming a Synth - LFOs Explained [5/12]

Read time: 2 min.    Proficiency Level: Beginner

Welcome to the Synth Tutorial series! If you're new to the world of synthesizers or just getting started with our SkyDust 3D, you're in the right place. In this series, we'll walk you through the fundamentals of sound synthesis using our SkyDust 3D. This article is dedicated to get LFOs explained. You can access the last article here Filters - Part 2.

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Tutorial: Programming a Synth - Filters Explained - Part 2 [4/12]

Read time: 3 min.    Proficiency Level: Beginner

Welcome to the Synth Tutorial series! If you're new to the world of synthesizers or just getting started with our SkyDust 3D, you're in the right place. In this series, we'll walk you through the fundamentals of sound synthesis using our SkyDust 3D. This is the second article, a continuation on Filters. You can access the first article here Filters - Part 1.

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Tutorial: Programming a Synth - Filters Explained - Part 1 [3/12]

Read time: 4 min.    Proficiency Level: Beginner

Welcome to the Synth Tutorial series! If you're new to the world of synthesizers or just getting started with our SkyDust 3D, you're in the right place. In this series, we'll walk you through the fundamentals of sound synthesis using our SkyDust 3D. This is the first of the two articles dedicated to getting Filters explained. Don't forget to stop by the article about EGs.

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Tutorial: Programming a Synth - EGs Explained [2/12]

Read time: 5 min.    Proficiency Level: Beginner

Welcome to the Synth Tutorial series! If you're new to the world of synthesizers or just getting started with our SkyDust 3D, you're in the right place. In this series, we'll walk you through the fundamentals of sound synthesis using our SkyDust 3D. This article is dedicated to getting Envelope Generators explained. Don't forget to stop by the first article about Oscillators

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Tutorial: Programming a Synth - Oscillators Explained [1/12]

Read time: 5 min.    Proficiency Level: Beginner

Welcome to the Synth Tutorial series! If you're new to the world of synthesizers or just getting started with our SkyDust 3D, you're in the right place. In this series, we'll walk you through the fundamentals of sound synthesis using our SkyDust 3D, starting with getting oscillators explained. Don't worry if you're a complete beginner, we'll break down complex concepts into easy-to-understand explanations

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Revolutionizing the Music Industry: Introducing SkyDust 3D

Read time: 5 min.    Proficiency Level: Beginner

In recent years, Music Production has been shifting with spatial audio and technology entering the sector. Musicians have been pushing boundaries in creativity and innovation and are coming up with amazing results. Nonetheless, and as you are used to, we want to raise the level up. Let us present the virtual instrument capable of transforming the way music is created – SkyDust 3D.

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Step by Step: Organize your Sounds with Explorer

Read time: 10 min.    Proficiency Level: Intermediate

Explorer is the newest standalone app by Sound Particles to manage your sound libraries. Today, we give you a complete guide to make the best out of it and enhance the experience of searching and editing your sounds in the fastest way possible!

We all know there are a bunch of programs to manage our sound collections (and good ones!) so how is Explorer different from them? That's easy! It’s the only one supporting surround and immersive files

You probably know that we are huge fans of spatial audio so we want every user to have a better experience with spatial audio. With Explorer, if you want to play an Ambisonics recording, you should be able to hear it automatically decoded to your existing speaker setup, allowing you to make the right decision about the sound.

Well, now that you know what Explorer is, let’s see how to use it (we promise it’ll go by in a snap) - oh, and it’s free! ;) 

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Why Using Motion in Audio & Music Matters | Sound Particles Talks #1

Read time: 7 min.    Proficiency Level: Intermediate

On Thursday, October 13th, the first Sound Particles Talks took place, a new Livestream show to discuss topics of the industry, demonstrate products in a practical way and connect with the audio community.

In a casual and funny way, once a month, Tony Joy, a specialist in the audio industry and a Sound Particles team member, will be live streaming on YouTube to talk about relevant topics with the audience. “Sound Particles Talks” is a place for all Sound Particles audience and clients to share their opinions, thoughts, questions, and feedback but specially to connect with the audio industry by discussing relevant topics for the community.

The first talk was focused on Why Using Motion in Audio & Music Mattersand the discussion covered how using motion in post-production and music creation can really impact and heighten the experience of the listener.

The Sound Particles team had an amazing time with its extremely engaging audience that was actively asking questions and leaving comments. We had an amazing coffee chat and we hope you did too :) 

If you couldn't join, here's a wrap-up!

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