---
title: Sound Particles Blog | 3D audio (4)
description: 3D audio | Get the latest news, tips, and tutorials from the team that created the ultimate 3D audio software. Learn to deliver the most immersive and epic experience to your listeners, from sound design to music. (4)
---

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# Sound Particles Blog

[![](https://blog.soundparticles.com/hubfs/opengraph-3d-audio-blog-post.jpg)](https://blog.soundparticles.com/ready-to-embrace-3d-audio)

## [Ready To Embrace 3D Audio?](https://blog.soundparticles.com/ready-to-embrace-3d-audio)

**Read time:** 9 min.    **Proficiency Level:** Beginner

Confused with all the 3D Audio terms that keep coming up? Have you tried searching for answers, only to find them scattered through several articles and guides? This quick guide offers you a summary of what you need to know and what the future holds for Immersive Sound. 

[Read More](https://blog.soundparticles.com/ready-to-embrace-3d-audio)

[![](https://blog.soundparticles.com/hubfs/eduardo-interview-opengraph.png)](https://blog.soundparticles.com/interview-with-eduardo-magalhaes)

## [Interview with Eduardo Magalhães](https://blog.soundparticles.com/interview-with-eduardo-magalhaes)

**Read time:** 17 min.    **Proficiency Level:** Intermediate

*Camel 101* is a portuguese video game company that just released their new game *Those Who Remain.* **Eduardo Magalhães**, responsible for all the sounds in the game along with **João Mascarenhas** (the other sound designer and composer), talked to us about his process of creating this world through audio and, more specifically, how Sound Particles played a part in that.

[Read More](https://blog.soundparticles.com/interview-with-eduardo-magalhaes)

[![](https://blog.soundparticles.com/hubfs/jeremy-pierson-interview-opengraph%20(1).png)](https://blog.soundparticles.com/interview-with-jeremy-peirson)

## [Interview with Jeremy Peirson](https://blog.soundparticles.com/interview-with-jeremy-peirson)

**Read time:** 15 min.    **Proficiency Level:** Beginner

We interviewed **Jeremy Peirson**, a Supervising Sound Editor, Sound Designer, and Re-recording Mixer for the Apple+ show **See**. Peirson has dozens of credits on different projects and he has also been a [Sound Particles](https://soundparticles.com/products/soundparticles/overview/) user for quite some time. We were fortune to have him sit down with us for this interview and talk about all things related to audio work and Sound Particles.

[Read More](https://blog.soundparticles.com/interview-with-jeremy-peirson)

[![](https://blog.soundparticles.com/hubfs/jeremy-pierson-pre-interview-opengraph.png)](https://blog.soundparticles.com/using-sound-particles-to-turn-a-few-recordings-into-a-choir-with-jeremy-peirson)

## [Using Sound Particles to turn a few recordings into a crowd with Jeremy Peirson](https://blog.soundparticles.com/using-sound-particles-to-turn-a-few-recordings-into-a-choir-with-jeremy-peirson)

**Read time:** 10 min.    **Proficiency Level:** Beginner

We interviewed **Jeremy Peirson**; Supervising Sound Editor, Sound Designer, and Re-recording Mixer for the Apple+ show **See**. For this show, Jeremy had very specific challenges when designing the sounds for a future world where mankind has been left blind. We talked to him about how Sound Particles helped him on that journey.

[Read More](https://blog.soundparticles.com/using-sound-particles-to-turn-a-few-recordings-into-a-choir-with-jeremy-peirson)

[![](https://blog.soundparticles.com/hubfs/improvising-sp-opengraph%20copy.png)](https://blog.soundparticles.com/improvise-with-sound-particles)

## [Improvise with Sound Particles](https://blog.soundparticles.com/improvise-with-sound-particles)

**Read time:** 2 min.    **Proficiency Level:** Beginner

We’ve released a trilogy of tutorials that we hope will inspire you to unleash your creativity with [Sound Particles](https://soundparticles.com/products/soundparticles/overview/), as well as teach you tools and tricks that you might not have known yet.

[Read More](https://blog.soundparticles.com/improvise-with-sound-particles)

[Previous](https://blog.soundparticles.com/tag/3d-audio/page/3)

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